These are counts in one KanjiVG snapshot. The page makes no claim about meaning. The unmapped class stays unmapped. Hits lost are counted; in this snapshot that count is zero.
Each character is shown three times: the spatial walk, the walk after the rule, and the KanjiVG order. data-stroke-order, when present, is the order that plate plays. A plate without it plays the file order. Cinnabar, indigo, and ochre mark the groups of the rule, in that order, on every plate of that character. They do not follow the play order. A plate without data-stroke-highlight is not recolored. Click a plate to replay. With reduced motion the finished character stays still, and the colors stay. The draw timings are unchanged. The plate stays cream in either theme.
- First group of the rule
- Next group
- Closing piece
On this page
The three rules
Operator, condition, walk
| Rule |
Operator |
Condition |
Walk |
Classes before the rules
Six classes, before the rules
Classes after the rules
Before, moved to hit, stayed, after
| Class |
Before |
Moved to hit |
Stayed |
After |
What each rule moves
Per rule
| Rule |
Characters |
Nodes |
Moved to hit |
From inside-first |
From frame-last |
From part-split |
From walk-miss |
Hits lost |
Operators that fired
What stays
Why a character stays
Inside-first that stay
| Character |
Expression |
Why |
Strokes |
Frame-last that stay
| Character |
Expression |
Why |
Strokes |
Walk-miss that stay
| Character |
Expression |
Why |
Strokes |
Checked readings
Twelve characters
| Character |
Expression |
Before |
After |
Rule |