These are frequencies in one KanjiVG snapshot. A class name is a label for the numeric rule below. It does not say that the order is the one a hand must use.

On this page

How the centroid is read

Centroid
Jump
Travel
Path
Ratio
Tolerance
Early, middle, late
One stroke

How far the centroid travels

Measure Mean Median Characters

Path divided by travel

Whether it settles early

Class Characters Rule First in Gallery order

Where the largest jumps fall

Class Characters Rule First in Gallery order

Third Jumps Mean Median

Distance from the final centroid

Third States Mean Median

Four tracks

  • 国
  • 一
  • 木
  • 中

Six characters

Stroke 1 and the finished character

The table gives the centroid after stroke 1 and the centroid of the finished character for 国, 一, 木, and 中. Coordinates and the distance to the final centroid are hundredths. The origin is the top left, and y grows downward.

Character Stroke x y Distance to final

Travel, path, and the two strokes

Travel, path, and a jump length elsewhere on the page are hundredths. The ratio is a thousandth of path divided by travel. Settles is the settle stroke. Jump is the stroke that makes the largest jump. 一 has no jump and no ratio.

Character Strokes Travel Path Ratio Settles Jump

Click a plate to replay. With reduced motion the finished character stays still. A mark sits at the centroid of the samples drawn so far. It appears with the first stroke and moves when a later stroke changes the mean. A line joins the centroids of the prefixes already drawn. The mark uses the stored coordinates, each rounded to a hundredth.

  • Centroid of the samples so far
  • Path of that centroid

KanjiVG · CC BY-SA 3.0

What this shows

Stroke diagrams: KanjiVG, Ulrich Apel et al., CC BY-SA 3.0, from commit 70a0b7ae0c18ceb5cb358274b029cce0234a43bc of github.com/KanjiVG/kanjivg. The plate files are unmodified copies in site/assets/kanjivg/. Jōyō index: the list used on the Gallery.